#ifndef OBJECT_LOADER_H
#define OBJECT_LOADER_H

#define ObjectFile "objects.csv"
//#define ObjectFile "TreeTest.csv"

#include <vector>
#include "Colider.h"
#include "GameConstants.h"
#include <fstream>

class ObjectLoader
{
public:
	static void LoadObjects(std::vector<Colider*>& objectStorage);
};

#endif

